Light of Nova (also known as Planet War by YooGames) is a free browser game revolves around the space-exploring, resource looting and galaxy battle. The game is currently published by Joyfort, a China-based gaming company which publishes The Stratagems.
Light of Nova conjures up a virtual futuristic galaxy where you role play as commander of a space fleet and your goal is to build an invincible space armada by colonizing other spaces and firing enemy’s warships.
With fascinating storylines, exciting space battles, and complex political intrigues, Light of Nova offers an electrifying multiple player game experience. Playing with thousands of players from all over the world, you can build an empire with countless planets and finally extend your influence and control throughout the entire universe.
Your mother ship and battle fleets are ready. The adventure is lying ahead! Board your spacecraft and explore the mysterious universe in Light of Nova.
Recently Joyfort releases its newest browser-based game, Light of Nova, which is a F2P Si-Fi MMORTS. Set in a fictional Galaxy universe where human beings have ruled the outer space, Light of Nova offers a platform where you can play as a fleet’s commander attempting to build up a matchless armada, wipe out the evil forces, go on with stimulating adventures, as well as probe into the mysterious Galaxy. To start this fantastic journey, you can customize your own character and choose from four playable space arms (Perseus Arm, Cygnus Arm, Orion Arm and Sagitarius Arm).
The followings are my opinions on Light of Nova, which I intend to be worthy of your attention.
The first puzzler I meet is the massively superposed interfaces which fail to give clear explanations about the key gameplays and operating systems. Although there is a detailed tutorial in the beginning, it serves merely as a few minutes’ introduction. As a result, it takes me a mass of time to understand the game’s production and combat systems by myself. Besides, I often need turn to the in-game help for advice.
Just like those browser-based games in the title of ‘Free to Play’, Light of Nova turns out to be nothing but a money-grabbing machine. In LON, you can pay real cashes for everything in the in-game Item Mall from spaceship upgrades to EXP and honor points. Although all of these things can be earned, it is very slow and needs long-playing. That’s why players who are at a higher level, are always those who would like to pay dollar upon dollar for the upgrades and weaponry. You could be easily stagnated at a low level in the beginning; furthermore, it will be very hard for you to move forward later if you do not drop some cash into it.
Warfare isn’t satisfying, either. Those simplistic combats are too shallow to arouse my interest. And fighting scenarios are very tedious and repetitive. Though Light of Nova is in the title of RTS, strategy is not the game’s priority. All the combats between your fleet and evil forces are divinable and are finished quickly. This kind of single setting leaves little room for you to make full use of strategies to arrange your troops freely and show your military wisdom.
When it comes to Galaxy-themed games, a number of games immediately occur to my mind, such as Galaxy Online series, Space Invasion and Pirate Galaxy. By comparison, you will find them have a lot in common with each other. Of course, Light of Nova is no exception. Admittedly, Light of Nova draws here and there on other games of the same type including the storyline, settings and operating systems.
Generally speaking, Light of Nova launches an ambitious but unsuccessful attempt in the process of developing browser games. In my opinion, a game will never be successful without reform and innovation.