Ubisoft is a name often associated with “AAA” console gaming, having produced series such as Assassin’s Creed, Ghost Recon, Splinter Cell, and Far Cry. Still, that hasn’t stopped the publisher from dipping its toes in the MMO pool over the years, especially where free-to-play is concerned.
Set to launch later this year, The Mighty Quest For Epic Loot, is more of a reshuffling of the MMO genre as opposed to a revolution. By combining action RPG elements along with dungeon-crawling and a management sim it’s a unique experience though one still at risk of being buried among the waves of F2P games currently in circulation.
The game near enough does what it says on the tin. Players will select either the Soldier, Mage, or Archer before embarking on an adventure for gold and glory. As in most MMOs, it’s the player’s first choices that ultimately define their gameplay experience. The Soldier, as expected, opts for tanky, close-quarters combat whilst the Mage chains together deadly incantations. The Archer is slightly more mobile than the other two, adopting the bow as his weapon of choice alongside deployable traps.
In terms of gameplay, Mighty Quest is near identical to other dungeon crawlers, namely Torchlight and Diablo. From a top-down perspective, players lead their character through tunnels, openings, and obstacles whilst sidestepping traps and battling enemy hordes. The thing that separates Mighty Quest from its contemporaries is how Ubisoft have gone about simplifying the game. For the most part, you can play using only the mouse which operates movement, actions, and aiming with the occasional hotkey to trigger secondary abilities.
This simplicity also carries over into level design. Instead of crafting huge sprawling environments littered with quests and sidepaths, Mighty Quest presents each dungeon as its own isolated instance. Some take a while to slog through whereas others can be blitzed within a couple of minutes. Each dungeon also has its own three-star rating, rewarding those who beat them in a certain time and for killing all residing enemies.
As the title suggests, your main objective in Mighty Quest is fill your coffers with gold and deck yourself out with the rarest and most powerful equipment. Both can be found whilst looting dungeons but can also be produced in your own, customisable dwelling. That’s right, not only will you be pillaging dungeons, you’ll also be creating and developing your very own.
This is where the modern, non-MMO part of Mighty Quest takes root. Borrowing heavily from games such as Farmville and Clash of Clans, building your dungeon is done in real time, as is the ongoing production of resources. Gold will be used to construct and upgrade buildings and well as for buying new gear from the blacksmith. Life Force, on the other hand, is allocated to summoning creatures and laying traps which are both essential to defending your dungeon. If you’re not a fan of multiplayer, however, you need not worry about enhancing your fortress though it does have a number of useful benefits.
Visually, the game is far from demanding, even on low-end PCs. Instead of obsessing over sheen, Ubisoft has instead made the most of Mighty Quest’s vibrant colour palette and cartoon aesthetic. All the while, effects still look great and frame rate is consistent even when being swarmed by enemies.
Overall, Mighty Quest is a solid MMO hybrid though perhaps not suitable for hardcore players. It’s a deep action RPG and one offering hours of gameplay (not including the endless span of user-create created content) but will prove too simplistic and disjointed for those who are accustomed to traditional MMO experiences.