Public alpha coming next month.
The private alpha test for the standalone version of DayZ is underway and the development team is still on track for a public alpha release in June, creator Dean “Rocket” Hall has confirmed.
“So what we’re doing at the moment is, we gave free keys as a gift to the forum moderators, the Reddit moderators, people who helped out with DayZ development, and stuff like that. I guess there’s about 30-100 people involved with that,” Hall said in the interview.
“From here, once we’ve finished our server/client architecture — because we’re moving it an MMO model — we’re reviewing the situation of that in June, and then we do an alpha, just like Minecraft. People pay X amount of dollars and they get early, cheap access to it, and then once it’s beta, price goes up, maybe, say, $ 10, and once it goes retail, the price goes up $ 10.”
DayZ’s launch plans closely mirror that of Arma 3, releasing a cheaper alpha/beta version through Steam Early Access for early adopters followed by a full-price retail release.
You can read more about DayZ’s on the game’s development blog.
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