SMITE Open Beta Launches in Europe and North America

Added Under NEWS | ACTION, STRATEGY | NA, EU

SMITE Open Beta Launches

SMITE Beta opens with a bang.

SMITE, the third-person MOBA game from Hi-Rez Studios, has entered open beta testing in North America and Europe. To show off the game’s huge content patch for the open beta, Hi-Rez has released a video detailing the update.

Check it out:

Here’s a summary of the new features and updates:

• Graphical upgrade of Conquest Map
• Practice match against new AI opponent Ra
• In-game Team & Roster Management
• Ranked Team Conquest queue – Draft Picking for ranked and Challenge Conquest matches • Improved Spectator Camera for Tournament Admins – including a 3-minute delay for spectators to prevent cheating and improved spectator controls (slow-motion, pause, rewind, fast-forward)
• Refer-A-Friend Program

Hi-Rez is also giving away a limited edition cosmetic skin for the frost giant Ymir to anyone who reaches level 30 in the open beta.

For more details or to sign up for the open beta, check out the official website.

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Twitter – twitter.com Facebook – facebook.com Steam Group – steamcommunity.com Instagram – instagram.com My PC / Hardware – astore.amazon.com TF2 – HOW UC DAMAGE? The Awesome Demo – Team Fortress 2 (S03E06) What is Team Fortress 2? Team Fortress 2 (commonly abbreviated as TF2) is a team-based first-person shooter (FPS) multiplayer video game developed by Valve Corporation. It is a sequel to the original mod Team Fortress based on the Source engine. It was first released as part of the video game compilation The Orange Box on October 10, 2007 for Windows and the Xbox 360. A PlayStation 3 version then followed on November 22, 2007. The game was later released as a standalone package for Windows on April 9, 2008, and for Mac OS X two years later. Team Fortress 2 is distributed online through the Steam system, while retail distribution was handled by Electronic Arts. On June 23, 2011, the Windows version of the game became a free-to-play title, supported by microtransactions for unique in-game equipment through Steam. The development of Team Fortress 2 is led by John Cook and Robin Walker, who originally created the Team Fortress modification for Quake in 1996.

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