AppId is over the quota
AppId is over the quota
We all remember it: Sitting at our computers eagerly awaiting the 28th to come and allow us to finally dig into the meat of this game. All the beta weekend events, the planning of characters and the desire to hunt down those legendaries and truly unique items. Now we’re at the One Year Anniversary! I STILL DON’T HAVE A LEGENDARY! What have I been doing with my time?!
At least we all will get a Mini Queen Jennah to mark our time in game. We’ll even be getting a “24-Hour Birthday Booster” and an Experience Scroll which I will undoubtedly feed into a new character depending on the bonuses from the Booster! Hope you all made a load of characters at release!
The newest part of the Living Story sets up for Queen Jennah to address the nation with her yearly State-of-the-Nation speech where we will be taken into a new instance and undoubtedly see more Aetherblade shennanigans. There is quite an air of mystery surrounding this particular speech and who knows what we could see as the story unfolds? My guess? More spazzing out Watchknights.
On top of this however is the usual Meta-Achievement and reward tied to it and in this case it’ll be the Infinite Watchknight Tonic! Check out those gears, guys. The bells and whistles! You, too, can stare at that finely crafted… processor.
Lastly we’ll see Ten Days of Black Lion Sales, which starts August 23rd. These sales will bring back previous items and skins that had limited sales during the first year of game. This may just be the time to purchase those infinite use tools if you missed them the first time around, or even the instruments! Log in each day to see what the newest sale will be!
Lastly for this release we will see a World v World experience overhaul. To quote directly:
“Earning World Experience will be easier for players playing normally in WvW as the WXP rate will be increased across the board. World Ability Points also will be adjusted so that a player’s total points will equal his or her current rank. New characters will start with one Ability Point, and all existing characters will receive one more.“
I am supposing this is to make adjustments for the new Masteries they have been implementing and to give people more choice between them. Expect more experience and a new ability point come the 20th regardless!
Lastly, Trebuchet Mastery will be hitting the field and allowing players to increase their efficiency with trebuchets by increasing the basic shot damage and hit radius, and adding a new supply-draining effect to the basic shot. Players can also learn a new Healing Oasis skill that provides healing to teammates.·Which is very interesting but I think we all know Healing Oasis will see very little use. It’s all about damage output, and unless you’re some sniper with the Trebuchet who is able to hit Zergs as they clash, stick to smacking down those walls.
With what little they have informed us of this time around it feels like this is going to be a smaller release than normal. Maybe they are gearing up for a grand finale come next release or the instanced story of the State-of-the-Nation will be a bit more involved than I think. In either case I am fine with them easing off the gas pedal a bit, or just hiding what they have under the hood, to provide us with a greater experience later on. As always keep a close eye on the Guild Wars 2 Release page for more information on what they will bring!