Ruffian describes Hollowpoint as a blend of traditional 2D side-scrolling action with 3D targeting, meaning enemies will come at you from the front and background, not just left and right. Each level will procedurally generate objectives, level layouts, and events, and can be played with up to four players cooperatively via Steam or PSN. As you progress through the game, you’ll earn experience and skill points you can use to upgrade the operatives and equip them with different abilities, weapons and equipment.
Earlier this year Ruffian tried to crowdfund a physics-based puzzle games through Square Enix’s crowdfunding initiative Collective, but put the project on hold after it failed to garner a lot of support.
A new Crackdown game for Xbox One is currently in development at Microsoft Studios by a team led by Dave Jones, who worked on the original game. Little is known about it at this point, save for the fact that it will offer a co-op campaign, online multiplayer, and destructible environments.
Hollowpoint will be published by Paradox Interactive on both the PC and PS4 in 2015. You can read more about the game on its official website.
|Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.
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